![]() Well, it's been a long time since this was posted but i think now we can actually find some answers or at least, updates. I'd also like to able to parametrically tag windows, doors etc and generate linked schedules from these tags but have no idea if this is even possible in SU or LO.If SU had just 10% of the useful elements of Revit but retained it's user friendliness and organic nature it'd be all things to all architectural types.But we're still waiting Trimble. I need hatching for construction docs and Skalp does that but I need them all to work together. I'd like to be able to create parametrically adjustable multi-layered walls (and floors) and Profile Builder appears to do the walls part at least. I need windows/doors to embed into walls and be adjustable on the fly and readjust to suit. SiPieFace wrote:I'm an architect so my workflow and requirement for parametric modelling features within my software of choice relates to that. The search for suitable plug-ins comes from necessity and because of the total lack of interest by Trimble in adding genuine BIM (and parametric) features to SU. But now I'd like to go SU for the lot but I need some elements of parametric modelling in my workflow or there's just too much manual time-consuming 'dumb' modelling work required to get it all done and which my fees won't cover. I've never had a look at the Condoc's method as I've never considered using SU right through the process (inception to completion), it's always been used for conceptual design and massing only then into AutoCAD or Revit. ![]() What combo of plugins do you use? What's the basis of your workflow? I, like yourself would like to know the best method for using both tools for multilayered walls in architecture. I currently use Mike brightman's and it just doesn't work. ![]() I'm sure you can get them to play better but it'll mean altering my workflow. I also group all my windows and doors which also creates problems with the cutting tool and it doesn't work. ![]() path) everything resets and you have to recut all the components again. Gameongrant wrote:I've found it works in theory but never the way I want it to. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |